Daily Illuminator Archive for December 2014

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December 1, 2014:
These things are related, but not the way you think. The Computer knows what you're thinking, and this is not it . . . read article

December 2, 2014:
Need someone to take the blame when you stab your buddy in the back? Look no further! . . . read article

December 3, 2014:
I've made no secret of my fascination with the toy industry, and especially the toys of the eighties, so it should come as no shock that I've written a new book about action figures of the eighties. Specifically, I've written a new book about the marketing tricks used to promote action figures during the eighties . . . read article

December 4, 2014:
We're drawing ever closer to Munchkin World NYC! As a reminder, Munchkin World NYC is a pop-up store that we're opening in New York City on Valentine's Day weekend, February 13-15, 2015 . . . read article

December 5, 2014:
While our servers are down for scheduled maintenance we are bringing you a non-stop, live look into Steve Jackson Games! Tune in for prizes, games, and interviews from 11am to 6pm, Friday, December 5 (today) . . . read article

December 6, 2014:
Our intrepid and ever-moving COO, Phil Reed, will be visiting The Compleat Strategist in New York City on December 15th. He'll be there between 4 p.m. and 6 p.m., and boy does he have some great stuff planned! . . . read article

December 7, 2014:
I'm a geek and I knit.  I mentioned it in my first DI, I think, but with the holidays coming, it's starting to take over my life as I try to catch up on all those knitting projects I thought would be great holiday presents.  I mean, they WILL be, as long as some of my family and friends are okay with Christmas in June.  Maybe I'll send the presents as Very Merry UnChristmas surprises or something, because unless I suffer from some sort of mutant-knitting-superpower-incident, it ain't happening. With that in mind, I'm still looking through the internet and finding SO many cool, geeky, fabulous patterns that are calling my name.  (They're mostly drowned out by the sound of my husband telling me I don't need more yarn, but some days it's a close call.) . . . read article

December 8, 2014:
The results for our Blue Santa promotion are in! Because of you, we're donating the following games to Blue Santa: 126 Pocket Ogre 5 Munchkin Impossible 9 Munchkin Fu 15 Star Munchkin 6 Super Munchkin 18 Dino Hunt Dice 9 Trophy Buck 14 Castellan 12 Castellan International Edition 46 Knightmare Chess 59 Cthulhu Dice in various colors We're extremely gratified that you're helping us send so many games to kids who deserve them . . . read article

December 9, 2014:
Do you already own Star Munchkin, and want to deluxe-ify it? If so, we'll have a limited number of Star Munchkin Accessory Packs available in April 2015; these will include the board and standees for Star Munchkin Deluxe . . . read article

December 10, 2014:
One of the changes that you'll see to Warehouse 23 now that we're done with our server migration is the fact that the site now supports promo codes. This expands the variety of deals we can offer you . . . read article

December 11, 2014:
At the company Christmas dinner a few nights ago (I had a burger and liked it) we announced to staff that our Production Manager, Samuel Mitschke, has been promoted to Chief Operating Officer. After spending almost seven years in this role I can report that Sam will be busy; the day-to-day operations of Steve Jackson Games (just like any company) includes a constant stream of new problems to solve . . . read article

December 12, 2014:
To date, the best-selling digital Car Wars item of all time has been the Car Wars Compendium, a collection of all the classic Car Wars rules in one brimming supplement. However, way back when (last millennium?), the Compendium was also offered as part of a boxed set . . . read article

December 13, 2014:
It's that wonderfully chilly time of year when you gather with friends, sip eggnog, make lists and check them twice, then slay the ravenous unholy monsters that threaten humanity. The current issue of Pyramid is dedicated to taking the fight against the forces of evil, with Pyramid #3/73: Monster Hunters II . . . read article

December 14, 2014:
But awesome. For serious . . . read article

December 15, 2014:
Like many of you, we're going to be closing down so we can visit our families over the holiday season. Steve Jackson Games will be closed from December 20 to January 4; our last shipping day for the year will be December 19, so get your Warehouse 23 orders in before then! . . . read article

December 16, 2014:
Check out what we've got coming in May* of 2015! Mars Attacks: Ten-Minute Takedown Destroy the earthling cities with your flying saucer! Mars Attacks: Ten-Minute Takedown is a fast-playing dexterity game of Martian aggression and global destruction. Flick the custom die from your flying saucer at the earthling cities, and claim their points as you destroy them . . . read article

December 17, 2014:
If you're planning to attend Munchkin World NYC (and why wouldn't you!?) and you wanted to try for a spot in the Munchkin Invitational, signups are now open and will run through the morning of January 12 . . . read article

December 18, 2014:
Every year, on the day before our winter break, we have a company game day: we take the day off from work and spend it playing games with our co-workers. Today is that day! . . . read article

December 19, 2014:
Just a reminder, we'll be closing down tomorrow, December 20, and reopening January 5, 2015 . . . read article

December 20, 2014:
We will be there! More specifically, Stacy, Rhea, and Devin will be at the New Orleans Comic Con from Jan. 9 to Jan. 11, demoing all manner of games for the fine folks who stop by booth 207 . . . read article

December 21, 2014:
On the 10th birthday of GURPS Fourth Edition, the Ogre rolled off into the distance and the little plants and critters it had trampled sprang back to life. Oh, sometimes it was twisted, radioactive life, but we're all gamers here -- we can handle that! . . . read article

December 22, 2014:
It has been a very busy year for Munchkin! Among the highlights: We released Munchkin Legends into the hobby and shipped two expansions. Legends is among our strongest sellers for the year . . . read article

December 23, 2014:
Most of you know me as a member of the Marketing team here at SJ Games. What you may not know is that I'm also a game designer . . . read article

December 24, 2014:
One of the perks of working at Steve Jackson Games is that when games are printed and we have them in-house, we get copies of them delivered to our mailboxes, for us to take home and enjoy. While this isn't precisely holiday-related, getting a mess of games a few days before the holiday break certainly makes it feel like the holidays to us! . . . read article

December 25, 2014:
Happy holidays, everyone . . . read article

December 26, 2014:
I love the holidays. I love going home and seeing my family and spending time with them . . . read article

December 27, 2014:
There's a little indie video game that I like a lot. It's called Don't Starve . . . read article

December 28, 2014:
If you've already played Munchkin Panic, you know that it's a great blend of the friendly cooperative monster-slaying of Fireside Games' Castle Panic with the deadly monster-slaying of Munchkin. We can't say enough good things about Anne-Marie De Witt's work blending these two games (as well as the hard work of everyone at Fireside, of course!) and we're thrilled that it's on so many gamers' holiday lists . . . read article

December 29, 2014:
On the cusp of 2015, let's look ahead and see what's coming up for Munchkin over the next 12 months! In January, we'll be releasing Munchkin Love Shark Baby, our Valentine's Day booster with incredibly cute art by Katie Cook . . . read article

December 30, 2014:
In the final days of 2014 I think it is a good time to look back and see how we did. Quite nicely, and all of the staff deserve a serious "thank you!" for all of their hard work keeping the games flowing . . . read article

December 31, 2014:
I blinked. That's the only thing I can think of . . . read article

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