May 21, 2015: Crowdfunding Focus: The Devil's Run Boardgame
As a kid, I played a lot of Car Wars. Very possibly too much Car Wars, but we don't need to think about that. I also played Milton Bradley's Thunder Road -- another car combat game of the time -- fairly regularly. Thunder Road came out when we needed our car combat fix and didn't have much time to play. The Thunder Road's "rolling board" movement system left the stragglers in the dust and forced all of us to push our cars to the redline. We were constantly racing to stay in the lead or, at the very least, to not fall so far behind that a board change dumped our cars out of the action.
It was the "rolling board" movement system that immediately came to mind while watching the gameplay videos for The Devil's Run: Route 666, a new miniatures game that's now on Kickstarter. I've never played the game, but the light and fast feel of the gameplay (plus the incredible artwork) had me clicking the "back" button. The Kickstarter project closes in a few weeks, so if you're a fan of automotive mayhem and firepower check out the project. The game sounds like it may be a lot of fun to play once it is released.
-- Phil Reed
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