Admit it. You love that moment when your enemy kicks down the door, and the card they draw is – a Curse! Almost as much as you love playing Curses on your enemies yourself. Whether it means losing items, skipping turns, or stumbling across a duck imbued with pure doom, a Curse always brings in an element of gleeful mayhem.
That’s why this mini-expansion contains 12 new Curses, two new monsters, and one Curse Reverse to shuffle into your Munchkin game!
This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Curses pack is the same as every other.
15 cards and rule sheet in a blister pack.
Stock #4255,
ISBN 091037863225.
$5.95.
GURPS Mysteries (Reprint)
A dead body, no witnesses, and a room full of suspects with perfect alibis. Can you find the killer and bring him to justice? Learn the secrets of mystery fiction – and what will, and will not, work in RPG mysteries. Become a better investigator. Discover the problems you are likely to encounter in a low-tech, magic, super-tech, or horror mystery.
GURPS Mysteries covers:
GURPS Mysteries, by the author of GURPS Cops, is designed both for the GM who wants to create and run mystery adventures and for players who want to become investigators in any setting.
126 black-and-white pages. Softcover.
Stock #01-6007,
ISBN 978-1-55634-817-4.
$19.95.
GURPS Spaceships (Reprint)
GURPS Spaceships is the long-awaited companion to GURPS Space, presenting rules for spacecrafts of every size and function. It covers spaceship design, travel, and operations, along with a (mapless) space-combat system.
The ship design and operation rules in GURPS Spaceships are quick to learn and easy to put into action, with a maximum of colorful options. It takes only minutes to build even the largest spaceship. And the design systems are augmented by straightforward space travel and combat systems, to get you into space right away.
GURPS Spaceships requires only the GURPS Basic Set, but GURPS Space is highly recommended for its guidelines on stardrives, characters, campaigns, and settings.
70 black-and-white pages. Softcover.
Stock #01-6008,
ISBN 978-1-55634-816-7.
$15.95.
Cardboard Heroes Cavern Floors
Add to your Cardboard Heroes Dungeon Floors set with this set of Cavern Floors. Sixteen pages of caves, vaults, twisting passageways, pits, rockslides, and other underground formations will make your dungeon-delving come to life. The set also includes "transition pieces" that let you connect your caverns directly to Dungeon Floors. Every sheet is double-sided . . . hexes on one side, squares on the other.
33-page PDF.
Stock #30-2121,
$8.00.
Buy Now!
Sometimes you just want to take your games to the extreme, where too much of a good thing makes it even better. Behold, this month's epic issue of Pyramid, the PDF magazine for roleplayers! Forge mighty weapons and useful artifacts in GURPS with the power of imbuements. Face fearsome armies amid all-out war in GURPS Dungeon Fantasy. Repel an alien invasion using bleeding-edge GURPS Spaceships vessels. With this issue, the unimaginable has never been easier!
39-page PDF.
Stock #37-2702,
$9.00.
Buy Now!
This is the ultimate quick reference sheet for experienced Ogre players, or an excellent learning tool for new players! (It is also included in every copy of Ogre Miniatures Set 1. ) Ogre Miniatures Lite includes the most commonly referenced rules, the Combat Results Table, a handy visual reference guide, tactical advice, and a ruler marked for the unit ranges. And it's a freebie!
3-page PDF.
Stock #37-5001,
$FREE.
Buy Now!
This 4-page mini-supplement brings the stream terrain overlay to Ogre Sixth Edition. It includes the rules for streams in the game as well as suggested maps for use with the standard scenarios. In addition, there is a scenario designed to introduce these rules to new players. And best of all, it's free!
5-page PDF.
Stock #37-5013,
$FREE.
Buy Now!