Pyramid: Back Issues

The latest volume of Pyramid alternates its monthly issues between three broad themes: Fantasy/Historical, Modern, and SF/Futuristic. Each individual issue is also dedicated to a specific topic, ranging from established GURPS settings (such as Infinite Worlds and Transhuman Space) to specific genres (including cliffhangers and martial arts) to special-interest topics (such as space colonies or tools for wizards).

Pyramid #3/114: Mind Over Magic

Pyramid #3/114: Mind Over Magic (April 2018)

The mind is the key to magic . . . and vice versa.

The power of misdirection begins in the mind. This month's issue of Pyramid, the PDF magazine for roleplayers, looks at the strangeness of shadows, the intrigues of imagination, and the melding of magic and mental matters. Unleash new spells based on glass and names. Stop the machinations of artifacts of evil, or do more of the impossible in dungeons. With this issue, the limits of your imagination are where the magic happens!

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Pyramid #3/113: Dungeon Fantasies

Pyramid #3/113: Dungeon Fantasies (March 2018)

Traps, terrors, and treasures are waiting for heroes.

Tombs teem with trouble and tricks, but terrific trinkets await the intrepid! This issue of Pyramid, the PDF magazine for roleplayers, gives gaming goodness for both the Dungeon Fantasy Roleplaying Game and the GURPS Dungeon Fantasy line. Make heroes in new ways courtesy of Dungeon Fantasy architect Sean Punch. Face monsters that are treasures themselves, and discover the genesis of Dungeon Fantasy Traps. With this issue, there are dozens of ways to die . . . but it's all worth it!

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Pyramid #3/112: Action II

Pyramid #3/112: Action II (February 2018)

Speak louder than words.

When the lights go down and the trailer starts, that's when heroes come into focus. This month's issue of Pyramid, the PDF magazine for roleplayers, ramps up the excitement of the GURPS Action series. Add on new modular heroic options to become a knife-fighter, rock star, occultist, and other mix-and-match possibilities. Expand on chase rules to include the challenges of terrain and oddball situations, then prove your heroism in a full adventure. This issue is locked and loaded for fun!

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Pyramid #3/111: Combat II

Pyramid #3/111: Combat II (January 2018)

Are you looking for a fight?

When it comes to combat, the right tool, trick, trapping, or teammate can make all the difference, as shown in this installment of Pyramid, the PDF magazine for roleplayers. Unleash the mythic power of firearms with Christopher R. Rice and S.A. Fisher. Go hand to hand against monsters in the Dungeon Fantasy Roleplaying Game by becoming a wrestler, or find your fortune in a dogfight-heavy GURPS Spaceships setting. With this issue, you'll find your fight!

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Pyramid #3/110: Deep Space

Pyramid #3/110: Deep Space (December 2017)

The siren song of distant stars beckons you.

If you can survive the danger and excitement, the cosmos is yours for the taking in this issue of Pyramid, the PDF magazine for roleplayers. Discover a complete space-opera setting where magic and technology collide, from the minds of Christopher R. Rice and J. Edward Tremlett. Learn that one traveler's trash is another's treasure with spacefaring junk collectors, complete with four vessels to salvage and appropriate GURPS Spaceships stats. With this issue, the universe is almost as infinite as your gaming possibilities!

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Pyramid #3/109: Thaumatology V

Pyramid #3/109: Thaumatology V (November 2017)

Reality won't bend itself.

Books and brews and alternate views! The world of magic just got bigger with this issue of Pyramid, the PDF magazine for roleplayers. Unleash new alchemical wisdom that challenges adventurers to think on their feet to do the impossible. Lash out against arcane enemies with the mage-hunter for the Dungeon Fantasy Roleplaying Game. With this issue, imagine the unimaginable like never before!

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Pyramid #3/108: Dungeon Fantasy Roleplaying Game III

Pyramid #3/108: Dungeon Fantasy Roleplaying Game III (October 2017)

The dungeons are more dangerous than ever.

Sharpen your sword and summon your friends; you'll need them to survive! This issue of Pyramid, the PDF magazine for roleplayers, expands the Dungeon Fantasy Roleplaying Game by bringing you more of what you're hunting for. Learn how to augment existing monsters with Dungeon Fantasy RPG designer Sean Punch, and use those methods on nine new creatures of myth and legend. Uncover the secrets of David L. Pulver's "Hydra Island," where death lurks just a soggy step away. With this issue, your tombs are stocked and adventure awaits; all that's needed is your heroes!

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Pyramid #3/107: Monster Hunters III

Pyramid #3/107: Monster Hunters III (September 2017)

You are the world's only hope against the forces of darkness.

The shadows are insatiable, the odds are insurmountable . . . but your determination is unstoppable! This issue of Pyramid, the PDF magazine for roleplayers, adds new options and threats to GURPS Monster Hunters. Take arms against implacable ghosts with strange abilities. Battle a cosmic horror from beyond the edge of reality. Unleash new wildcard skills and options to speed up gameplay and amp up the champions' abilities. With this issue, the threats are deadlier, but the heroes are more prepared than ever!

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Pyramid #3/106: Dungeon Fantasy Roleplaying Game II

Pyramid #3/106: Dungeon Fantasy Roleplaying Game II (August 2017)

The dungeons are stocked, and the heroes are ready.

The time for adventure is nigh . . . and you're prepared! This issue of Pyramid, the PDF magazine for roleplayers, offers more excitement for the Dungeon Fantasy Roleplaying Game. Add new threats to your underground lairs with six sinister undead from Sean Punch and nine deadly traps from Christopher R. Rice. Outfit your dungeon delvers quickly and easily with ready-calculated kits of useful gear. Unimaginable treasure beckons within these pages, and adventure awaits!

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Pyramid #3/105: Cinematic Magic

Pyramid #3/105: Cinematic Magic (July 2017)

When the lights dim, magic's glow is undeniable.

Some magic is so exciting, explosive, and hyperkinetic, it feels like it's flying off the screen and into your mind. This issue of Pyramid, the PDF magazine for roleplayers, provides new kinds of magical options for cinematic universes. Use the power of GURPS Thaumatology: Sorcery in your super-heroic settings. Revel in David L. Pulver's guide to tapping the might of a dead god to accomplish the impossible. With this issue, your games just got more like a summer blockbuster; just add popcorn!

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Sample Articles

What kind of articles does Pyramid carry?

You can also check out the introduction and table of contents for any issue of Pyramid, available via Warehouse 23!