The Space Gamer received three Origins Award nominations for Best Professional Roleplaying Magazine (in 1981, 1985, and 1986). The Space Gamer won an Origins Award for Best Professional Roleplaying Magazine of 1982.
Space Gamer began life as a paper magazine published by Metagaming Concepts in 1975. Steve Jackson Games took over publication with issue #27 (dated March/April 1980), and ultimately published 50 issues (plus six issues of spin-off magazine Fantasy Gamer). Issue #76, September/October 1985, became Steve Jackson Games' last issue before the rights to the name went elsewhere. Space Gamer covered all aspects of hobby gaming: RPGs, wargames, card and strategy games, and more. It also featured industry news and reviews. Although Space Gamer is still a great read in its own right, today it's also a fascinating look at an earlier era of hobby gaming.
Today's featured issue from the vault:
Space Gamer #42 (August 1981)
Space Gamer #42 (cover date August 1981) boldly goes where few mags have gone before – and the articles are fun to read, too!
In addition to the regular game reviews, news, and letters, this issue features old-school sci-fi action, including a retrospective of Star Fleet Battles (by its creator, Steve Cole); ruminations about Metamorphosis Alpha; two new nonhuman races for Traveller; plus a computer-programming article about how to make those sci-fi battles feel a bit more like your favorite TV show. It also includes advice for why it's good to have mixed-monster adversaries in your fantasy gaming, as well as a tongue-in-cheek "glossary" of gaming-industry terms (did you know "The Game Master will determine . . ." means "Sorry, we couldn't think up a rule for this"?).
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!
See the sample!
#27 - #36
#37 - #46
#47 - #56
#57 - #66
#67 - #76