In 2085, armored warfare is faster and deadlier than ever. Hovercraft, tanks, and infantry slug it out with tactical nukes. But the most feared weapon of all needs no human guidance. It's a giant cybernetic tank bristling with guns and missiles.
It's the Ogre.
Ogre, initially released in 1977, was Steve Jackson's first game design. It is now available in three forms:
June 9, 2018: MIRV
I have a payload of unconnected information to impart, so let's just let 'er rip!
First, I want to thank everyone who participated in the Ogre Miniatures, Second Edition Kickstarter. It was a lot of fun and we hit a number of stretch goals, making the product even better for everyone. Although we aren't quite ready to share all of the details of what will be on both of the die-cut sheets, I did want to give you a preview. Take a gander at this "little" number:
As many of you know, we committed to a Kickstarter consisting of two* Ogres: a Mark VI and an "Ogre-to-be-determined-by-survey" during the Ogre Miniatures, Second Edition campaign. Although we have received a lot of responses to our survey (thank you, very much!), I know there are a lot of you who have not weighed in on this matter. Tiers are definitely becoming apparent, but the winner is certainly not yet preordained. Also, we are using the results to help guide the direction of future products, so it is of value to respond to the survey even if you are not interested in the "Mark VI plus one*" Kickstarter. Our survey has a little over two more weeks to go, so please let us know your thoughts.
Tiffin Games, the sponsor of the fantastic Strategic & Tactical Objectives counter sheet, asked us to give their information booklet the Ogre Sixth Edition treatment and we were happy to oblige. You can download this free PDF right here. If you are not familiar with their counter sheet, check it (and the rest) out on the Ogre Sponsored Counter Sheet page.
Speaking of webpages, we've updated a couple. First off, the Battle Box rulebook, which is the current, definitive set of Ogre boardgame rules, has been posted on the Ogre Resources page. A hardcopy is included in the soon-to-arrive Battle Box sets, but you can download the digital version now. The Ogre Cheat Sheet has also received a make-over and may be found on the Resources page as well.
Forum contributor and Ogre fan Izzy_B has discovered an interesting piece of fiction about smart tanks in the not-too-distant future. You can find his post and link here. I hope the author releases more in this future world. Thanks for the head's up, Izzy_B!
Origins is next week and both Steve and I, as well as many of the other fine folk at Steve Jackson Games, will be present. I look forward to meeting many of you whom I've come to know over the past few years. Swing by Booth 935 and Room C150 and say "hello". I'll be the bald guy in the black Ogre polo.
Finally, Phil has come up with a fantastic idea that we're investigating. It's not clear whether this is feasible yet, but start sending positive vibes Phil's way as he researches the logistics. If things break right, you guys are gonna love this! (Besides, you can never have too many good thoughts headed your way!)
See you at Origins!
-- Drew Metzger
* Some options in the survey include more than just a singular Ogre, but we've lumped them in together as "one" option.