Welcome to the Generic Universal RolePlaying System!
With GURPS, you can be anyone you want – an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! Thanks to its flexibility, quality writing, and ease of use, GURPS has been the premiere universal roleplaying game for over three decades!
More than 1,500,000 copies are in print – not counting foreign editions. GURPS Lite, a 32-page distillation of the basic GURPS rules, is available for free download. We also have dozens of GURPS adventures and e-books available on Warehouse 23.
Whatever your favorite roleplaying genre might be, GURPS can handle it. More about GURPS . . .
Here are the last 15 GURPS supplements (including reprints and new editions) we have released, either in print or electronically. Click on a cover to go to that product's page.
February 26, 2021: Short And Sweet
February doesn't just have fewer days than all the other months – it really, truly feels shorter, because the days rapidly gain sunlight, reminding us that we're over the hump of winter and sprinting for spring. It's almost like a prize for surviving January! But it doesn't mean we slack off on our work on GURPS.
February saw one new GURPS publication.
GURPS Magical Styles: Horror Magic (February 25, 2021; PDF)
GURPS Magic sometimes seems too flashy and fantasy-oriented for games of horror, mystery, and occult weirdness, where magic is meant to be secret or forbidden. Yet it provides a huge list of ready-to-use spells, where most other magic systems offer fewer examples and place the onus of creating more on the GM or players, leading to a mini-game that takes time and that can cause arguments at the gaming table. This supplement uses GURPS Thaumatology: Magical Styles to adapt "standard" spell-magic to genres and worlds that call for something a little darker, creepier, and less obvious.
As I said above, we haven't slackened our pace. Here's the latest on what's still in the pipeline. Please remember that these are educated guesses and nothing more. As recent meteorological events in Texas (home of SJ Games) should make clear, the unexpected can throw a wrench – heck, the whole toolbox – into our plans.
Everything else is either too far out to talk about (including David Pulver's two-parter) or on hold at the author's request. Could that change? Could any of this change? But of course! The GURPS thread in my blog, which I update faithfully on Fridays, is where to look for gossip about that.
Join Us! Join Us!
So far in 2021, we've been entertaining queries and proposals more often than we did during 2020. While some aspects of the GURPS machine are still operating more slowly than I'd like, I'm not as inclined to encourage would-be writers to wait. Preparation remains important to keeping things moving, though, so if you're interested, please review the Submission Guidelines, GURPS formatting guide, and GURPS WYSIWYG template. I beg you to limit queries to what the Warehouse 23 Digital Wish List (updated February 22, 2021) and Warehouse 23 Wish List for GURPS (updated February 22, 2021) ask for; we still have too much on our collective plate to catch hits into left field. Thanks in advance!Share This Post!